/* 10.1 These are the post status indicators which appear at the left of some tables. .inew = new posts, .iredirect = redirect forums, .iclosed = closed topics and .isticky = sticky topics. By default only .inew is different from the default.*/ DIV.icon { FLOAT: left; MARGIN-TOP: 0.1em; MARGIN-right: 0.4em; DISPLAY: block; /* BORDER-WIDTH: 0.6em 0.6em 0.6em 0.6em; BORDER-STYLE: solid*/ HEIGHT: 45px; WIDTH: 45px; } DIV.searchposts DIV.icon {MARGIN-LEFT: 0} /* 10.2 Class .tclcon is a div inside the first column of tables with post indicators. The margin creates space for the post status indicator */ TD DIV.tclcon {MARGIN-LEFT: 2.3em} /* These are the post status indicators which appear at the left of some tables. .inew = new posts, .iredirect = redirect forums, .iclosed = closed topics and .isticky = sticky topics. The default is "icon". By default only .inew is different.*/ DIV.icon { background: url(http://variatkowo.pl/templates/counter/ … er_big.png);} TR.inew Div.icon { background:url(http://variatkowo.pl/templates/counter/ … ew_big.png);} TR.isticky DIV.icon {background:url(http://variatkowo.pl/templates/counter/ … sticky.png);} TR.isticky DIV.inew {background:url(http://variatkowo.pl/templates/counter/ … sticky.png);} TR.iclosed DIV.icon {background:url(http://variatkowo.pl/templates/counter/ … r_lock.png);} TR.iclosed Div.inew {background:url(http://variatkowo.pl/templates/counter/ … r_lock.png);} TR.iredirect DIV.icon {background:url(http://variatkowo.pl/templates/counter/ … er_big.png);}<.style>


Postanowiłem zrobić pare wątków, w których umieszczone będą potworki, dziękuję Moderatorce Archerka
za natchnienie mnie do czegoś takiego. = )<?xml version="1.0" encoding="UTF-8"?>
<monster name="Sir Valorcrest" nameDescription="a vampire lord" race="undead" experience="1800" speed="270" manacost="0">
<health now="1600" max="1600"/>
<look type="287" corpse="8937"/>
<targetchange interval="5000" chance="10"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="70" attack="95"/>
<attack name="death" interval="1000" chance="12" target="1" radius="4" min="0" max="-190">
<attribute key="areaEffect" value="mortarea"/>
<attribute key="shootEffect" value="suddendeath"/>
</attack>
</attacks>
<defenses armor="38" defense="35">
<defense name="healing" interval="1000" chance="12" min="100" max="235">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="invisible" interval="3000" chance="25" duration="6000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element phyisicalPercent="20"/>
<element holyPercent="-15"/>
<element firePercent="-10"/>
</elements>
<immunities>
<immunity lifedrain="1"/>
<immunity death="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="I challenge you!"/>
</voices>
<summons maxSummons="4">
<summon name="Vampire" interval="2000" chance="30"/>
</summons>
<loot>
<item id="2148" countmax="93" chance1="100000"/> -- gold coin
<item id="2152" countmax="5" chance1="50000"/> --Platinum
<item id="8978" chance="100000"/> -- Vampire Lord Token
<item id="2216" chance="17111"/> --Ring of healing
<item id="7598" chance="16800"/> --Shp
<item id="2534" chance="6300"/> -- vampire shield
</loot>
</monster>No dobrze.. Zapomniałem dodać, że plik wklejamy do folderu data/monster.. Kiedy już to zrobimy wchodzimy w data/monster/monsters.xml i wklejamy tam to:
<monster name="Sir valorcrest" file="undead humanoids/sir valorcrest.xml"/>
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